1999 05 03

May 3rd, 5:00pm

We will be patching a new version of the EverQuest client executable tonight at Midnight PDT. One of the significant additions is the option to utilize auto mip-mapping in Glide mode. Mip-mapping may be activated in the Display menu, located within the Options directory. In addition, we have made numerous bug fixes and game play adjustments, of which are listed below.

  1. If you have participated in a fight against an NPC, you will take a faction hit.
  2. Players may no longer disarm an NPC that has a magical weapon armed.
  3. Safe-fall is now working as intended, however, damage from falling is required to advance in the skill.
  4. Players should not see other characters "popping" around while riding the boats.
  5. Trades will properly cancel out when the characters involved walk away.
  6. The Friend's List is now functioning as intended.
  7. A few crash bugs related to failed font calls have been resolved.
  8. Creature and Player corpses should no longer draw into the overlays.
  9. Vampiric Embrace has been modified from it's original design to improve game play.
  10. A number of quest were implemented.

Included in tonight's update is a major enhancement to the populations of both Solusek's Eye and Mistmoore.

Tomorrow night, a revised version of the EverQuest Manual will be patched. The revision will include a new section which outlines the spells and skills that have been modified from their original design to enhance game play.

- The EverQuest Team

------------------------------
May 3rd, 5:00pm
------------------------------

We will be patching a new version of the EverQuest client executable tonight at Midnight PDT. One of the significant additions is the option to utilize auto mip-mapping in Glide mode. Mip-mapping may be activated in the Display menu, located within the Options directory. In addition, we have made numerous bug fixes and game play adjustments, of which are listed below.

1) If you have participated in a fight against an NPC, you will take a faction hit.
2) Players may no longer disarm an NPC that has a magical weapon armed.
3) Safe-fall is now working as intended, however, damage from falling is required to advance in the skill.
4) Players should not see other characters "popping" around while riding the boats.
5) Trades will properly cancel out when the characters involved walk away.
6) The Friend's List is now functioning as intended.
7) A few crash bugs related to failed font calls have been resolved.
8) Creature and Player corpses should no longer draw into the overlays.
9) Vampiric Embrace has been modified from it's original design to improve game play.
10) A number of quest were implemented.

Included in tonight's update is a major enhancement to the populations of both Solusek's Eye and Mistmoore.

Tomorrow night, a revised version of the EverQuest Manual will be patched. The revision will include a new section which outlines the spells and skills that have been modified from their original design to enhance game play.

- The EverQuest Team