1999 05 25

May 25th, 1999

The servers will be coming down as scheduled tonight at Midnight PDT. The following changes/bug fixes have been made.

  • Players will no longer crash when an extremely long group message is received.
  • Added the ability to pull one item "charge" from a stack by holding down the "Control" key when left-clicking on the stack.
  • After casting a spell at an NPC, if the target were lost before the spell made contact, the caster would crash.
  • The "/ignore" command will now ignore emotes also.
  • The chat command "/e" will trigger "/emote" instead of exiting to the character selection screen.
  • We have added new sound tracks to the Planes, Crushbone, Guk, Mistmoore, Steamfont, and the Estate of Unrest.
  • We have reduced the amount of experience lost when dying by 50%.
  • A number of new quests have been added to various zones.
  • Magician pets (elemental) will now cast minor spells (to make up for their lack of kick)
  • New Magician spells on vendors and some Magician spells have moved to different vendors
  • New Magician weapons for Summon Fang & Spear of Warding & Dagger of Symbols
  • New enchanter whirl spell (check the vendors)
  • Whirl now works on MOBS better than it did on the last patch.
  • The saving throw against Memory Blur and Atone was reduced (harder to save against) from the last patch.
  • AC added to the Rune Series (Enchanter)
  • Alliance series works better (Enchanter)
  • Enchanter Attack Speed spells now have longer durations (Quickness, Alacrity, etc.)
  • Tashan (the entire Enchanter series) is now quicker to cast, costs less mana, and is harder to save against.
  • New bard songs have been added to the vendors
  • Paladins lose the spell Bravery, and gain the spell Valor
  • ShadowKnights and Necromancers gain the Word of Spirit spell (replacing Word of Shadow for the ShadowKnight)
  • ShadowKnights lose Haunting Corpse and gain Summon Dead
  • Necromancers and ShadowKnights get a new spell - Shadow Vortex.
  • ShadowKnights lose Intensify Death (replaced by Shadow Vortex)
  • Rangers lose Shield of Barbs and gain Shield of Brambles
  • Shorter stun effects will no longer remove longer stun effects (Bash won't get rid of whirl, for example)
  • Spell components are now stackable
- The EverQuest Team

------------------------------
May 25th, 1999
------------------------------

The servers will be coming down as scheduled tonight at Midnight PDT. The following changes/bug fixes have been made.

- Players will no longer crash when an extremely long group message is received.
- Added the ability to pull one item "charge" from a stack by holding down the "Control" key when left-clicking on the stack.
- After casting a spell at an NPC, if the target were lost before the spell made contact, the caster would crash.
- The "/ignore" command will now ignore emotes also.
- The chat command "/e" will trigger "/emote" instead of exiting to the character selection screen.
- We have added new sound tracks to the Planes, Crushbone, Guk, Mistmoore, Steamfont, and the Estate of Unrest.
- We have reduced the amount of experience lost when dying by 50%.
- A number of new quests have been added to various zones.
- Magician pets (elemental) will now cast minor spells (to make up for their lack of kick)
- New Magician spells on vendors and some Magician spells have moved to different vendors
- New Magician weapons for Summon Fang & Spear of Warding & Dagger of Symbols
- New enchanter whirl spell (check the vendors)
- Whirl now works on MOBS better than it did on the last patch.
- The saving throw against Memory Blur and Atone was reduced (harder to save against) from the last patch.
- AC added to the Rune Series (Enchanter)
- Alliance series works better (Enchanter)
- Enchanter Attack Speed spells now have longer durations (Quickness, Alacrity, etc.)
- Tashan (the entire Enchanter series) is now quicker to cast, costs less mana, and is harder to save against.
- New bard songs have been added to the vendors
- Paladins lose the spell Bravery, and gain the spell Valor
- ShadowKnights and Necromancers gain the Word of Spirit spell (replacing Word of Shadow for the ShadowKnight)
- ShadowKnights lose Haunting Corpse and gain Summon Dead
- Necromancers and ShadowKnights get a new spell - Shadow Vortex.
- ShadowKnights lose Intensify Death (replaced by Shadow Vortex)
- Rangers lose Shield of Barbs and gain Shield of Brambles
- Shorter stun effects will no longer remove longer stun effects (Bash won't get rid of whirl, for example)
- Spell components are now stackable

- The EverQuest Team