2000 11 16

November 16, 2000 8:00 am

Follow-up Patch

Today's follow-up patch addresses the following issues from yesterday's patch:

  • The spell Torpor received an unintentional reduction in effectiveness
  • Illumination in game was not as bright as it should have been.
  • Pet using classes unintentionally gained the ability to summon multiple pets.
  • Bard songs were reacting poorly with invisibility/hide/sneak.
  • Hitpoints were being reported incorrectly to clients.
  • Changing resolutions would cause some to crash.

In addition, the following changes were left out of yesterday's patch message:

  • Fixed a bug that would cause some to not be able to cast after being feared.
  • Data for group members and targets will be updated more frequently. This change should reduce complaints of warping and slow hitpoint and other updates.
  • Bards received increases in the skill cap for their instrument skills.
  • Changed the default combo for casting spells from CTRL-1:8 to ALT- 1:8, as CTRL was interfering with players ability to strafe.

Thank you for your continued patience.

- The EverQuest Team

------------------------------
November 16, 2000 8:00 am
------------------------------

*Follow-up Patch*

Today's follow-up patch addresses the following issues from yesterday's
patch:

- The spell Torpor received an unintentional reduction in effectiveness
- Illumination in game was not as bright as it should have been.
- Pet using classes unintentionally gained the ability to summon
multiple pets.
- Bard songs were reacting poorly with invisibility/hide/sneak.
- Hitpoints were being reported incorrectly to clients.
- Changing resolutions would cause some to crash.

In addition, the following changes were left out of yesterday's patch
message:

- Fixed a bug that would cause some to not be able to cast after being
feared.
- Data for group members and targets will be updated more frequently.
This change should reduce complaints of warping and slow hitpoint and
other updates.
- Bards received increases in the skill cap for their instrument
skills.
- Changed the default combo for casting spells from CTRL-1:8 to ALT-
1:8, as CTRL was interfering with players ability to strafe.

Thank you for your continued patience.

- The EverQuest Team