December 11, 2001 12:00 am
Patch Changes
- Fixed a memory leak that was causing excessive swapping when moving
between outdoor Luclin zones.
- Implemented some changes to zoning that should improve times,
especially for modem users.
- Fixed several potential crash bugs.
- You can now only have 100 unused points in your alternate advancement
pool.
- Fixed the bug that prevented non-Luclin subscribers from seeing the
Vah Shir model.
- Addressed many content-related problems. We appreciate the reports
we've received.
- Continued optimizations of the 3D engine.
The EverQuest Team
------------------------------
December 11, 2001 12:00 am
------------------------------
*Patch Changes*
- Fixed a memory leak that was causing excessive swapping when moving
between outdoor Luclin zones.
- Implemented some changes to zoning that should improve times,
especially for modem users.
- Fixed several potential crash bugs.
- You can now only have 100 unused points in your alternate advancement
pool.
- Fixed the bug that prevented non-Luclin subscribers from seeing the
Vah Shir model.
- Addressed many content-related problems. We appreciate the reports
we've received.
- Continued optimizations of the 3D engine.
The EverQuest Team